The Early History Of Smalltalk : Best of

Smalltalk’s design–and existence–is due to the insight that everything we can describe can be represented by the recursive composition of a single kind of behavioral building block that hides its combination of state and process inside itself and can be dealt with only through the exchange of messages

Alan C.Kay

each Smalltalk object is a recursion on the entire possibilities of the computer. Thus its semantics are a bit like having thousands and thousands of computer all hooked together by a very fast network

Alan C.Kay

Though it has noble ancestors indeed, Smalltalk’s contribution is anew design paradigm–which I called object-oriented–for attacking large problems of the professional programmer, and making small ones possible for the novice user. Object-oriented design is a successful attempt to qualitatively improve the efficiency of modeling the ever more complex dynamic systems and user relationships made possible by the silicon explosion.

Alan C.Kay

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